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How much Defiance, how much Intrigue, so on so forth).
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The current incarnation of Rivermont cannot be completed and players can simply play around with the opening part of it + experiment with Route B and the Curious Pigman/Washtubbers route to getting into the castle grounds. We are now the introduction of, and beginning beta-testing for, the Rivermont section of the updated Prologue! This area is still heavily under development, but players can now enter Rivermont (via the opening part of the game you can skip right to this by starting a new game) and experience the atmosphere as well as take part in several new scenes! Would love to hear feedback on the area and the characters and if we should go darker/tone down a bit! As usual, once we clear each area of bugs we will push forward to the next one in rapid order.Added in Castle Rainier! You can now rescue mummy via Route B and see the “Early Rescue” results.Fixed the pigmen not responding/chasing in the opening stealth intro.Hotfixed the progression-breaking bug with the Prioress at the very beginning of Rivermont!.Fixed tile glitch with the Occult ornaments.Rewrote the ‘old’ Pigman scene for Fallwater and corrected the sequential artwork order.Stealth zones coverage lessened in Rivermont, enemy detection and difficulty improved somewhat as per player feedback.Both Pigman scenes have two parts the initial attack part, which is the same, and then the ‘captive’ part, which are different between the two - Added in the unique captive part for Rivermont, which is a new scene! The Pigman scene in Rivermont is now unique and different to the one in Fallwater.
Has High Seduction (>3) and low Seduction versions if you choose to take things further. Added in Stella’s scene, which occurs after the bridge quest is done.Note that Rivermont playthroughs still cannot be completed, and also that you need to start a new game to make it work properly so keep a save slot just for repeating Rivermont (alternatively if you just want to see Rivermont scenes use Gallery + Menagerie). However, at the moment the timed day system is not active while we continue testing and development in the area. This will eventually be limited to a rescue by Day 2 in Rivermont. Added in progression for Rivermont you can now trigger and complete all the sidequests and main quests up until rescuing your mother and taking her back to Rivermont, for the “Early Rescue” segment.Will you fight to prove otherwise, or make her succumb to her basest desires?
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#Meat log mountain game full#
Thrust into a world without innocence, where the very worst of humanity and all its societal evils are on full display, Claire seems doomed to meet with a dark fate.
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You, the player, take the role of Claire, a desperate refugee fleeing an invasion of her homeland that has taken everything away from her. Instead, gameplay revolves around dialogue, decision-making, and occasional puzzle-solving, with a heavy emphasis on the story and on replay value. However, unlike the majority of RPGMaker games out there, the game is totally devoid of combat.
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